Performance Optimisation
To ensure that SDK-based games run smoothly, developers can use the following strategies to optimise performance:
Resource caching: Cache frequently accessed data such as player assets and game status to reduce the number of network requests.
Asynchronous operations: Use asynchronous API calls to avoid blocking the main thread, especially when dealing with intensive tasks such as transaction execution and data synchronisation.
Load balancing: Spread the API request load across multiple servers, especially during periods of high player activity, to improve response times and system stability.
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