Why Choose the Lightweight Gaming Market?

The game genres best suited to blockchain are RPGs (role-playing games) and casual games, the former being able to understand and embody theThe value of ownership, the latter of which can be run entirely on the blockchain due to its "lightweight" nature.

"We focus on lightweight games because they are perfectly suited to the nature of the blockchain. rpg games allow players to delve deeper into the experience of theownership of digital assets, while casual games offer a seamless experience that runs entirely on the blockchain."

"Lightweight" casual games

Casual games are characterized by short session times and simple operation, such as the most prominent Candy Crush and Anipang. Due to the relatively low overall hardware specifications, Asia has historically favored casual games.Hero Blaze: Three Kingdoms is a 2021 game centered around the P2E concept and popular outside of Korea.The game is also a casual RPG. The scalability of the current blockchain is still problematic, with L1 and L2 zonesThe level of scalability of the blockchain is not able to handle tens of millions of transactions for large games, but it has been able to meet the needs of relatively low-specification casual games. Casual games with simple designs require relatively few transactions compared to other genres and can be uplinked.

Effective advertising revenue

The high percentage of advertising revenue in casual gaming revenue also fits with blockchain. At game app launch or game advertisements usually appear as banners at the top or bottom of the screen during gameplay.within to make consumer expenditures, while casual games try to attract as many users as possible by exposing them to advertisements and to advertiser Charge a fee - so the more games played, the higher the ad revenue. axie Infinity, Hero Blaze:Three Kingdoms and MIR4 Global demonstrate the combination of in-app advertising and blockchain games thatThe play can quickly establish a significant user base in Asia, resulting in strong synergies.

RPGs intend to get players to make consumer expenditures within the game, while casual games try to attract as many users as possible, theExpose them to ads and charge advertisers - so the more games played, the higher the ad revenue.

RPG games segment to grow at the highest CAGR during the forecast period.

RPG games segment to grow at the highest CAGR during the forcast period

This type of game focuses on a specific character or characters in the game while playing the game. The player takes on the role of the game character and fights opponents andUnlock special rewards. By incorporating blockchain technology into the RPG, users can realize digital assets, itemsand character ownership to create their own characters and items, thus constituting control over the game experience.

Asia's strong market growth and casual/MMORPG-centered gaming market characterize blockchain gaming asIt offers great potential

Good match of economic models

Blockchain technology and the Web3 philosophy are also applicable to in-game reward systems and can proportionally compensate players for their contributions to the ecosystem.The Contribution. Casual games that are relatively easy to design and modify for the gaming economy have better synergies with blockchain.

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